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About Roznick

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    Roman Pillai
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  1. Handkerchief Pearls

    Hey, thanks for the file. It helped me a lot! I was wondering if there is any way to animate the direction jitter and constraint per point parameters. I'm not even sure if thats animatable since im guessing its a point search related operation and it would mess up the constraints?
  2. Boolean shatter troubleshoot - failed

    As vicvvsh pointed out, your geometry probably isnt closed. I had a similar issue white doing a shatter on an impoted 3d scan. For me, a combination of Clean and Fuse SOPs fixed it.
  3. I suppose you want to manipulate the "Length" parameter in vex. You can use something like: f@len = chf("Lenght"); and click on the slider button on the right to make a slider. After that you can copy parameter from the newly created slider and paste relative references to the "Length" in your line node. Edit: Ohh, someone already replied. Well, you can you this way too.
  4. I found what the issue was by myself. I shouldve done a bit more research before posting, sorry. I just had to put in a fuse node and remove the convert node, like this: https://imgur.com/a/yg9vX
  5. Hi guys, im new to houdini. Im following a tutorial by entagma on how to make a growth sim: https://vimeo.com/197596529 . I exported it as alembic file and imported to cinema4d, and my results look somthing like this: https://imgur.com/a/M1UgW My growth sim for some reason is flickering. I dont have any idea why. Ive included my node structure below just in case Node structure: https://imgur.com/a/mAc5T . Thanks