Jump to content

Roznick

Members
  • Content count

    6
  • Donations

    0.00 CAD 
  • Joined

  • Last visited

Community Reputation

1 Neutral

About Roznick

  • Rank
    Peon

Personal Information

  • Name
    Roman Pillai
  • Location
    India
  1. Boolean shatter troubleshoot - failed

    As vicvvsh pointed out, your geometry probably isnt closed. I had a similar issue white doing a shatter on an impoted 3d scan. For me, a combination of Clean and Fuse SOPs fixed it.
  2. I suppose you want to manipulate the "Length" parameter in vex. You can use something like: f@len = chf("Lenght"); and click on the slider button on the right to make a slider. After that you can copy parameter from the newly created slider and paste relative references to the "Length" in your line node. Edit: Ohh, someone already replied. Well, you can you this way too.
  3. I found what the issue was by myself. I shouldve done a bit more research before posting, sorry. I just had to put in a fuse node and remove the convert node, like this: https://imgur.com/a/yg9vX
  4. Hi guys, im new to houdini. Im following a tutorial by entagma on how to make a growth sim: https://vimeo.com/197596529 . I exported it as alembic file and imported to cinema4d, and my results look somthing like this: https://imgur.com/a/M1UgW My growth sim for some reason is flickering. I dont have any idea why. Ive included my node structure below just in case Node structure: https://imgur.com/a/mAc5T . Thanks
×