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About Bennell

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  • Name
    Ribert Hintz
  • Location
    Belfast, Maine, United States
  1. What method can I use to have a voronoi region generate a tile separately from each region and match it's shape?
  2. Copying Parameters

    A similar topology.
  3. Copying Parameters

    I mean bringing parameters(uniform scale, divisions) as well as the center point to the pieces individually while maintaining their shapes.
  4. I'm wondering how I can copy parameters from the octagon to fractured pieces like the ones shown below the octagon?
  5. Centroidal Voronoi Tessellation

    I've also discovered this site. https://medium.com/@jakerice_7202/voronoi-for-the-people-60c0f11b0767
  6. Centroidal Voronoi Tessellation

    Have you seen this? http://www.personal.psu.edu/qud2/Res/Pre/dfg99sirv.pdf
  7. Someone who has done centroidal voronoi tessellation please let me know how. I want to procedurally generate scales using that method in the process. http://faculty.cs.tamu.edu/schaefer/research/scales.pdf
  8. Creating a flat surface primitive

    I want to create a flat subdivision surface to use for a digital asset. How do I create one?