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About asmartkid

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    Jesús Arenas
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  1. CentOS for Linux newcomer?

    Well, I've tried CentOS again with a basic nvidia 1060 GTX card... and just works! Installed drivers via the nvidia CUDA repository using the method exposed in the comments section of this thread (like 1/3 from the start): https://access.redhat.com/discussions/3672301 Everything working fine after a reboot, first tests showing a +35% performance improvement in OpenCL over Windows 10, just awesome. Next days I will install Houdini, Renderman, development tools, etc. but first impression is being really positive even with this no-for-newbies distro.
  2. CentOS for Linux newcomer?

    Well, and update on my question: I tried installing CentOS, I liked at first look, not a single hardware issue. But then I tried installing the AMD Radeon Pro Drivers (installation successful it said) and then CentOs never booted again. Funny enough, booting with the "restore" kernel gave me a perfectly working amd driver, including OpenCL (I event tested it in Houdini and all well), but I don't consider this workaround a viable situation and obviously something is really broken and didn't have the free time to try saving my CentOS installation. So yesterday tried installing Ubuntu: same issue with the AMD Radeon Pro Drivers... once installed, Ubuntu never boot again. SO: I'm officially out of the Linux camp as long as I have a shitty AMD GPU
  3. Awesome: https://www.arnoldrenderer.com/news/press-release-arnold-5-3-gpu/ Seeing news like this, and the upcoming Renderman XPU, I'm more and more interested each passing day in knowing if Mantra will be GPU-based (or accelerated at least) some day...
  4. CentOS for Linux newcomer?

    Hi everyone, I've been thinking about migrating Houdini from Win10 to Linux for a long time (because in some sense I think is more of its natural environment and of course because of performance reasons) and I think I'll finally do it next days. I'm also learning Resolve / Fusion and Renderman, so the safe bet seems to be CentOS 7, as it's directly supported by these three sets of applications. BUT i have read terror stories about CentOS regarding nvidia/amd drivers installation hell, old software, not so user-friendly as Mint, bad desktop experiencie because it is server oriented, etc. I have to say I had Linux on my main machine for a couple of years a decade ago I finally removed it because I really didn't enjoy losing time fixing things after each update (I'm not implying is always like that or anymore, lots of years have passed since then). Also, I think is worth saying this machine is meant to be used only for 3D. What do you think? Any of you working with Houdini on CentOS? Thanks!
  5. H17.5 Launch Event March 7

    People who don’t know anything about it can’t tell you what’s LOPS about and I’m afraid those who can won’t because of NDAs and stuff haha
  6. H17.5 Launch Event March 7

    The only official mention that I know is this: https://forums.odforce.net/topic/40084-houdini-17-sneak-peak/?do=findComment&comment=193679
  7. H17.5 Launch Event March 7

    Currently CPU based, but will leverage GPU+CPU on the near (?) future. They call it Renderman XPU
  8. H17.5 Launch Event March 7

    Depending on what you already know... It will be, for the first time, a real plugin, will have a very responsive IPR and all the bell and whistles it has on other platforms (except for the integrated viewport in Maya AFAIK) which will ease its use inside Houdini. I read on support forums 22.4 could be released next week including support for Maya 2019 and maybe the first closed beta (commercial users ony?) of the plugin for Houdini. But what I'm really looking forward to is knowing more about all the Solaris project stuff teased on the 17 launch event...
  9. H17.5 Launch Event March 7

    Next week H17.5 and possibly Renderman 22.4 which may include the first beta of the new Renderman for Houdini. An interesting week.
  10. H17.5 Launch Event March 7

    Seems strange there is no announcement or anything about this in the SideFX site
  11. H17.5 Launch Event March 7

    Found the link in Reddit: Eventbrite No mention on LOPs or anything rendering related
  12. shop_displacepath on per primitive base?

    Any suggestion on this topic? I understand the only way to assigning shaders and displacement shaders is at object level?
  13. Renderman pxrlayer issue

    I answer myself the question for future reference: Nothing wrong with my setup, just needed to specify explicitly the shaders path, otherwise, this specifics shaders won't work:
  14. Renderman pxrlayer issue

    Hi! I've just started looking into Renderman in Houdini, and have found an issue where I really don't know what I'm doing wrong. Just trying to play with Pxr Layer and Pxr Mixer to create a material composed of several of them according to a mask. But the simplest instance of this is not working for me. I understand the pxrlayer blue diffuse color should override the green diffuse color in the pxrsurface1 I applied to the box. But it doesn't work and i'm getting a grey box instead. Where is the conceptual mistake on my part? I'm using Houdini 17 and Renderman 21.7 and all working correctly until now.. Thank you very much! pxrsurface.hiplc
  15. Houdini 17 Wishlist

    No ETA for H17 in the sneak peek session of Siggraph? I’m really looking forward to Mantra improvements and the new PolyDraw