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regart

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About regart

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    Andre
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    Germany
  1. simple vex code for Conway's game of life

    Thank you Fred! within a sop solver it works fine! I don't get though, why it wouldn't work without it just with the loop. And thank you for the links, they are very useful!
  2. Hi there, I'm quite new to vex and try to build a simple loop to implement the set of rules of the "game of life" by Conway. The code seems to work for the first iteration, but then stops working as I would expect. In my example I use a grid with 5 points to be having a attrib value of 1, which is called i@life the others are set to 0. This goes into a point wrangle: int count = chi("count"); int life = i@life; int adj[] = array(); int alive = 0; adj = nearpoints(0, @P, 10, 9); removeindex(adj, 0); i[]@adj = adj; for(int i = 0; i < count; i++){ alive = 0; for(int p = 0; p < len(adj); p++){ int iter = adj[p]; alive += point(0, "life", iter); } if(life == 1){ if(alive < 2 || alive == 8) life = 0; } else if(alive == 3) life = 1; i@life = life; } I would very much apprecciate any help on that! vex_gameOfLife.hiplc
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