H18 SOP Level RBD - Glue two material fracture objects together in Effects Posted July 10 Can anyone else assist with this and maybe share a .hip file with the correct usage for the RBD Configure SOP? I can't even figure out where in my chain it should be instanced. I assume after my RBDMaterialFracture node, but before the RBDSolver node? SideFX Documentation isn't particularly clear and I can't seem to find any tutorials. Any assistance on this would be greatly appreciated!