Hello everyone! I'd like to thank you all for the interest the last time around, so I thought i'd celebrate by releasing the next 3 minutes of VEX; Exploring all things camera. If you missed it the first time, every Monday at 12pm for the last month-ish I have been posting VEX mini-tutorial snippets on my website, the most recent of which can be found below. Enjoy! 1 Minute VEX IV - https://aaronsmith.tv/1-Minute-VEX-IV-V An introduction to NDC space, and using to/fromNDC() to scale objects without changing position relative to camera. 1 Minute VEX V - https://aaronsmith.tv/1-Minute-VEX-IV-V#1mv_v Using toNDC() and removepoint() to delete points that are not displayed on camera. 1 Minute VEX VI - https://aaronsmith.tv/1-Minute-VEX-VI Using intersect() and optransform() to delete points hidden by camera occluding geometry.
Hello everyone! Every Monday at 12am for the last 3 weeks I have been uploading VEX snippets as mini-tutorials on my website: https://aaronsmith.tv/1-Minute-VEX Here, through '1 Minute VEX', I'll try to walk you through some of the more obscure and advanced functions that exist, and add as much explanation as possible to accompany the images in text based form. These are not for Houdini beginners! I also intend on all of my website's educational content being free - permanently. No donations, no subscriptions, no coupons. Below is 1 Minute VEX III as an example; Let me know if anyone has any suggestions for improvement! - 1 Minute VEX III - Ray-Cast Ambient Occlusion