
ManteDec
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3 NeutralAbout ManteDec
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Rank
Peon
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Name
Mante Declercq
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Location
Belgium
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Vellum Curtain Simulations constraint Issues + HIP File and Obj
ManteDec replied to ManteDec's topic in Effects
thanks i will look into it -
Vellum Curtain Simulations constraint Issues + HIP File and Obj
ManteDec replied to ManteDec's topic in Effects
Is there a way to keep my exisiting point for the contraint network instead of the animation of my copy so my curtain animation follow the curtain rings? now its a squash in the transform node disabling it will give the following results -
Vellum Curtain Simulations constraint Issues + HIP File and Obj
ManteDec replied to ManteDec's topic in Effects
Ok thank you so much I will look into your Hip File -
Hi, Iam trying to figure out how too simulate curtains with Vellum , i have and animated pin constraint network but it does not seem to affect my final result , did i forget to emplement something? Anyone can help me out? Thanks in regards curtain.hipnc StartGeoV2.obj
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Thanks i will try if thanks for the good explanation
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Hey, iam using a simple glass material with some tweaked parameters and i rendered out one single frame, it took me 1.5 hours to render it complety and i still got a decent amount of noise? Im using a hdri image for lightning and increased my samples from my lightsources to reduce noise. anyone would know how to reduce my noise? This are my render settings.
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Does anyone know good tutorials for learning Explosions? Thx in Regards
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My take on Diffusion Effect You can take this as far as you want, Hope my Paper And Hip Files Helps Some People!!!! https://www.artstation.com/artwork/ExrXK 2DAE08-VFX_Sim2_Exam_Declercq_Mante_Effect01.hipnc 2DAE08-VFX_Sim2_Exam_Declercq_Mante_Effect02.hipnc 2DAE08-VFX_Sim2_Exam_Declercq_Mante_Effect03.hipnc 2DAE08-VFX_Sim2_Exam_Declercq_Mante_Effect04.hipnc 2DAE08-VFX_Sim2_Exam_Declercq_Mante_Effect05.hipnc 2DAE08-VFX_ Sim2_Exam_Declercq_Mante.pdf
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Will look into chops
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Other Link are Welcome
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Thank you
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Hi, iam learning houdini now for almost a year , i learned procedural modeling, smoke, particles, ect.. now i wanne learn how i can emplemen tsound driven deformations in houdini, would anyone know a basic tutorial of hipc file so i can learn it? thx in regards
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ManteDec started following StepbyStepVFX
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ManteDec started following old school
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ManteDec started following konstantin magnus
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THX for the help will try it out!
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Hi, Would anyone know good tutorial on how to make multicolored materials like this? It tried it with color mixer note and cell noice pattern , but i doesnt give me a good result , also is there a way to expand the color mixer note to use more than 2 colors? Thanks