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jdiazsaezwd

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Everything posted by jdiazsaezwd

  1. Pyro FX on animated geo

    I think it's the same way with a non-animated object, if you import an fbx with animation from mixamo for example, you can use that gemetry as a source for your sim, don't know if I'm right at all but thats the way I will go
  2. Hi, Thoughts on new threadrippers for houdini? 32 cores @3.0/4.2 or 16 cores @3.5/4.4 ? which one is better for hard FX in houdini?
  3. New Threadripper 2 - Core Speed vs Core Count

    Thank you for all the in-depth info Mark, didn't know any of this memory management, I will go with an 2950x OC. Thanks
  4. New Threadripper 2 - Core Speed vs Core Count

    Doesn't simulations benefit from higher siglecore speed? wouldn't it be better to have less cores and higher core speeds? thats what I have been reading in some forums for FX but I'm barerly new to houdini
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