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    michael campbell
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  1. Sorry, I mean expose the node to another node outside of the blackboxed asset, not the user. Although it turns out houdini has a bug which makes blackboxing assets which contain cop networks impossible. Houdini have said they're not interested in fixing the bug, so I guess it's pointless now anyway.
  2. MTL To Redshift Material

    Briliant! I'd love to see a 3ds max script that exports redshift materials as a bunch of parameters to an xml file etc, and then suffixes each object name with a material identifier. Then this script could import the obj file and create like for like materials and assign them to the imported geometry based on the suffix on the objects name.
  3. Is it possible to expose a node in a blackboxed asset? I need the user to have access via object merge. Cheers Michael