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Bernhard

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Posts posted by Bernhard


  1. im trying to make a shot of a shell being shot from a tank and the smoke is looking very fuzzy and not at all even close to realistic ive tried using a brute force tactic of just changing settings one by one trying to make it look better but i havent been able to, im a newbie to houdini self taught so any and all feedback or tips are welcome, and please explain any solves that would be greatly apreciated, thanks for your time.

    Fuzzy fire.png

    Tank_Shot_17.hipnc


  2. Hi all, I am trying to make a whirlpool effect and i am doing it by creating a circle and then copying it into itself creating a for each loop where every smaller circle rotates faster than the previous then copying it downwards and tapering it to make the typical "hole" that is formed. I previously made a mistake where i copied the volume created from the effect and put it as the source of the water and got it working but the surface water was stationary, now that i have the surface moving but when I let the effect run it only "spins" the top layer of the water and doesn't go any deeper into the water , any tips? or any help would be appreciated.

    Whirlpool13.hipnc


  3. hi all so i've been trying to make smoke come off of a pillar as it gets broken but at the moment all im getting is this steamy cloud kind of following the debris parts , and i have no idea how to make them more refined and also to make the smoke more of a thicker trail , any help with this would be greatly appreciated, i am still very much a newbie to houdini.

    Wall_Fracture63.hipnc

     

    fist.abc


  4. Hi all 

    i have been trying to make a wall fracture as per a punch and then have smoke and debris come off of it, but at the moment smoke comes off of everything all at once , this is the first year i have touched houdini and didn't start till later in the year so i am still a complete beginner , ive compiled the scene so far from a mish mash of tutorials and how i understand it to work, i have attached my hip file and also the abc of the punch rotomated to a sphere.

    any help will be appreciated

    Wall_Fracture41.hipnc

    PunchRotomation.abc

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