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sipi

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About sipi

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    Peon

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  • Name
    Sipos Attila
  • Location
    Hungary
  1. It solved. Thank you very much!!!
  2. Sorry I can't share it but it's made with shelf tool, really nothing extra.
  3. Hi dleonhardt, Unfortunately it didn't solve it. The deafult value is 4, I tried it with even 0.2 but it didn't help. (lower numbers than that blew up the computer)
  4. Hey everyone! I have a simple hiRes flip simulation with a boat, but I can't mesh it properly. On random frames the middle part is disappears, and I have no idea why. I managed to figure it out it's somehow coming from the Flattening Geometry option but I couldn't solve the problem. Do you have any ideas?
  5. Hello, I have noticed something interesting which I don't understand, but maybe somebody out there does. I created a Wave Tank shelf tool then a sphere and I hit the Deforming Object shelf on the sphere. Now I'm checking the OUT_INITIAL_VELOCITY node with PointsFromVolume and volumeTrail nodes. When I wire the collision geo into the collision input of the OceanSource node the velocity is become wierd as you can see, and it affects on the simulation in a bad way. It's just shelf tool! I didn't make any changes. I use 17.0. Is it normal or is it a bug or what is it? Is there anybody, who knows it?
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