
jimsunglady
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Name
jungkyungyoon
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Location
korean
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thank you !
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I don't understand. Is pt different from @ptnum? Isn't list a list of @ptnum?
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What do these two lines mean? I do not understand. Please explain. addvertex(0, prim, @ptnum); addvertex(0,prim,pt); I don't konw why "ptnum" is needed here.
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What should I do to move houdini particle attribute(ex: motion blur, pscale) to maya redshift? I made particle in houdini to rs and moved it to maya redshift
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Why does the wire fall when we do simulations? I don't know which option is the problem. I'd appreciate it if you could tell me the reason. tree_test.hip tree_test_v002.tree_wire.bgeo.sc
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What should I do to allow particles on objects that are transformed and deformed together to follow the surface of the object to one point on the object?
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I created a pop object with a pyro valve on a fast-moving object. But it moved so fast that it packed the object and reduced the distance it traveled. And I want to make the cache the original move again. However, as the number of points was multiplied by the number of points, the scale increased. What should I do? test.hip
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How can I make water that comes out of a hose quickly?
jimsunglady posted a topic in General Houdini Questions
I want to make water from the hose. Like a fire truck, very strong and fast. I tried to use a popslover, but it didn't look goodon the colision side and it didn't speed up properly when I tried to use flip Solver. I tried to bring the location and speed of the particle to flip Solver but it didn't work. What should I do? I'd appreciate it if you could help me. thank you-
- flip solver
- popsolver
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