Everything posted by icarolobo
icarolobo posted a topic in General Houdini QuestionsSo I need to make something like the attached image (Quadtree). The black strokes are the walls, extruded from a grid. And I need the size of these walls to vary (like a turbulent noise) without changing the thickness of it or overlapping with another wall. I tried to make a box, convert do vdb and copy to points several other box with a noise to its points and substract from the main vdb, but it either overlaps or vary the thickness of the wall. Is there a way to scatter some points to a grid and use it as the center of the extrude or something like that? I could use a pointvop to modulate the point's noise. Thanks!
icarolobo replied to icarolobo's topic in General Houdini QuestionsExactly! Thanks! Also thanks Librarian, I'll explore your hip file!
icarolobo replied to icarolobo's topic in General Houdini QuestionsHey @Librarian and @Noobini, thanks for the response! Although this is very close to want I need, I'm afraid I'd need to vary the size in the X,Y plane, almost like a 2d view, really. The depth of the "room" would all be the same. I'm really stuck on how to approach this.