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Plap

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About Plap

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    M K
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  1. Hey Od Friends, I want to share with you my latest work using substance designer to generate height maps and using said maps to generate geo in houdini. The Video Walk Through!!! Buy Source Files Here!
  2. Substance Archive COP path

    Hi Friends, I am having trouble referencing an sbs archive in COPS. I have a VOP that displaces a mesh based on a COP texture file. I want to do the same but with a dynamic sbsar. Is this possible. It looks like its work ins the image window but the reference isn't working. Thanks in s advance!
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