Hiya Guys, I have been looking into creating a tool for UE4 that allows me to turn some terrain into farmland,
However I can't seem to come up with the right way of getting the shapes I am wanting, I am looking at using voronoi fracturing but this doesn't seem to be working for me very well.
here is the ref:
Anyone got any tips or ideas on how to go about creating these shapes?
Thanks!