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joaquin0850

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About joaquin0850

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  • Name
    Joaquin Moreno
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    Peru
  1. Im trying to render a fur project using arnold, but im having a 'fatal error segmetation fault' randomly when playing with the hair generator or rendering, I am unable to render more than 10 frames, sometimes not even one... I simulated my guides with vellum, cache them, and did the usual clump, frizz process, merge every groom node together in my render geometry node.. everthying is moving correctly following the simulated guides, i also added rest position to the skin and guides but still get the error, what am i doing wrong? Thanks in advance crashlog: Traceback from 17548 ThreadId=0x00002304 CURRENT THREAD 8964 +0x7ffa75a85f31 [strlen] C:\Windows\System32\ucrtbase.dll +0x7ffa0b2f58fe [AiCreateAtStringData_private] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\scripts\bin\ai.dll +0x7ffa151bc47e [std::_Vector_alloc<std::_Vec_base_types<OP_Context,std::allocator<OP_Context> > >::_Get_data] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\scripts\bin\htoa_geo.dll +0x7ffa151ac40c [htoa::geo::Object::instanceFile] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\scripts\bin\htoa_geo.dll +0x7ffa1519d106 [htoa::geo::Object::instanceFile] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\scripts\bin\htoa_geo.dll +0x7ffa151c4118 [HtoAConvertPrimVdbToArnold] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\scripts\bin\htoa_geo.dll +0x7ffa151c6258 [HtoAConvertPrimVdbToArnold] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\scripts\bin\htoa_geo.dll +0x7ffa151c5414 [HtoAConvertPrimVdbToArnold] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\scripts\bin\htoa_geo.dll +0x7ffa15180433 [htoa::geo::Object::build] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\scripts\bin\htoa_geo.dll +0x7ffa1638762d [htoa::geo::Detail::gdp] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\python2.7libs\_htoa_pygeo.pyd +0x7ffa1638a596 [htoa::geo::Detail::velAttr] C:\Users\pchoudini\htoa\htoa-5.6.0.0_r370661f_houdini-18.5.462\htoa-5.6.0.0_r370661f_houdini-18.5.462\python2.7libs\_htoa_pygeo.pyd +0x7691aed9 [PyCFunction_Call] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x769822a3 [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7697fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x769823a8 [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7697fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x76980f50 [PyEval_EvalCodeEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7698240e [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7697fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x76980f50 [PyEval_EvalCodeEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7698240e [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7697fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x76980f50 [PyEval_EvalCodeEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7698240e [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7697fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x769823a8 [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7697fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x769823a8 [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7697fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x76980f50 [PyEval_EvalCodeEx] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x7697cea9 [PyEval_EvalCode] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\python27.dll +0x129c3fd0 [PY_CompiledCode::evaluateUsingDicts] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libPY.dll +0x129d196c [PYsetPythonTracebackDisplayCallback] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libPY.dll +0x129cef59 [PYrunPythonStatementsFromFile] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libPY.dll +0x129ced31 [PYrunPythonStatementsFromFile] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libPY.dll +0x25b7c87a [ROP_SohoOp::runScript] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b7d5ce [ROP_SohoOp::spoolScript] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b79d9d [ROP_SohoOp::callSoho] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b7c047 [ROP_SohoOp::renderFrame] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b4e294 [ROP_Node::nextExecute] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b49d4f [ROP_Node::execute] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b54d7b [ROP_RenderItem::render] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b59348 [ROP_RenderManager::renderOrder] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b58c5b [ROP_RenderManager::render] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b44be1 [ROP_Node::renderCommand] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b442a8 [ROP_Node::doRenderCommand] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x25b43c40 [ROP_Node::cmdRender] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x26dcec8a [CMD_Manager::runCommand] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libCMD.dll +0x26dbb1e5 [CMD_Manager::internalExecute] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libCMD.dll +0x26dcd4fa [CMD_Manager::processInput] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libCMD.dll +0x26dcbf90 [CMD_Manager::internalSendInput] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libCMD.dll +0x26dcf20d [CMD_Manager::sendInputNoLock] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libCMD.dll +0x26dca115 [CMD_Manager::executeNoLock] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libCMD.dll +0x26dc5825 [CMD_Loop::setupForStart] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libCMD.dll +0x288a5561 [tbb::interface7::internal::task_arena_base::internal_execute] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\tbb.dll +0x4d611175 [TBBPROXY_TaskArenaExecute] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libTBBPROXY.dll +0x26dc9fb5 [CMD_Manager::execute] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libCMD.dll +0x11be9bbd [OPUI_RenderDialog::launch] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libOPUI.dll +0x25b49970 [ROP_Node::doRenderCback] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libROP.dll +0x1248ead2 [OP_Node::triggerParmCallback] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libOP.dll +0x145926ed [PSI2_DialogPRM::performParmCallback] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libPSI2.dll +0x11ab00a5 [OPUI_DialogPRM2::performParmCallback] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libOPUI.dll +0x1458b8c4 [PSI2_Dialog::triggerParmCallback] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libPSI2.dll +0x14587d99 [PSI2_Dialog::parmChanged] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libPSI2.dll +0x145b7a43 [PSI2_Vector::changed] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libPSI2.dll +0x10ce49ef [UI_Button::buttonTriggered] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libUI.dll +0x10e007b4 [UI_TriggerButton::buttonTriggered] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libUI.dll +0x10ce4b82 [UI_Button::endSelect] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libUI.dll +0x10ab032e [SI_ParmButton::endSelect] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libSI.dll +0x10e1b99a [UI_Window::handleEvent] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libUI.dll +0x10db6654 [UI_Queue::processNextEvent] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libUI.dll +0x10db41f9 [UI_Queue::drain] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libUI.dll +0x10db4608 [UI_Queue::eventLoop] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libUI.dll +0x10b2b546 [AP_Interface::loadWindowGeometry] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libSI.dll +0x10b2bf7d [myWinMain] C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\libSI.dll +0x1400019ce C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\houdinifx.exe +0x14000232a C:\Program Files\Side Effects Software\Houdini 18.5.462\bin\houdinifx.exe +0x7ffa77e77034 [BaseThreadInitThunk] C:\Windows\System32\KERNEL32.DLL +0x7ffa78222651 [RtlUserThreadStart] C:\Windows\SYSTEM32\ntdll.dll
  2. Multiple Agents/Model for Crowd

    Hey bro, did you manage to add those agents to the sim? cause everytime i tried to do it with the states the crowds stop working correctly
  3. Hi, so im trying to make a stadium crowd in houdini with 2 diferents agents and 3 clips per agent, i tried doing the sim with the states name as the clips but some agents broke, but in the crowd source looks great, ive seen that i may fix it having one agent per clip but i will like to make transitions.. and in the houdini examples they use 1 agents with layers, or 2 agents in diferents crowds sources. btw all the animations/rig are from mixamo. Thanks and sorry for my broken english.
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