Hi,
I've got a "wood" structure that needs destroying and I'm getting stuck on the simulation part. The sim looks good for about 3-4 seconds and then the fractured pieces start to move of their own accord (i.e they freak out).
I've fiddled with substeps (both DOPNET and bulletrbdsolver), collision geo, constraint iterations, etc. I watched countless tutorials and searched the web looking for answers, but nothing seems to work.
I just don't know where the issue is coming from.
Any help or guidance would be greatly appreciated. A link to video showing problem.
https://www.dropbox.com/s/ok51dj13f5187gf/Sim_Issue_A.mp4?dl=0
Thanks!