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shadowt56

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About shadowt56

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    Clarence Rajaratnamt
  1. Right now I have one group "start" that takes a point on the surface, then a gropu by range "end" that takes 3 points. Using shortest path to draw curves from start to these 3 endpoints. Followed Entagma "shortest path" tutorial by Ben Watts, This question was asked before, """" In fact the resulting "growing curves" have point number changing every frame and I can't manage to "sort" the points so that their number don't change anymore. any idea? """" but what Im trying to do is spawn leaf geos along the Carve sop, so I need the Carve sop, only thing is the Carve sop seems to be screwing the points around.
  2. Hi Everybody, Im looking at Entagma's shortest path growth by Ben, trying to find a way to randomise the carve sop. Any ideas, also Im new to Houdini, sorry for being a hassle.
  3. Hi folks, I was able to do alembic transport from Houdini to Maya for a scene which has a procedural vine/plant growth, how do I go about to maintain the UVs? kind regards, Clarence
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