UPDATE: I now have the slices rendering through deadline. Turns out, the deadline monitor shows the slices as frames, but actually renders the whole sequence per slice.
The files weren't showing as they were saving to the farms temp storage as the default file location is $HIP/geo and the Houdini file was being submitted to the farm. To change this I just changed the output location to be local, $JOB/<scenename>/geo.
I am now having the issue that the frames are rendering separate from each slice, rather than slice.1.001, slice.2.001, slice.1.002, slice.2.002, they are rendering non-dependent on one another, slice.1.001, slice.1.002, slice.2.001, slice.2.001, slice.1.003, slice.2.003 etc. On top of this the sim is very chaotic showing that the different slices dont seem to be communicating to one another.
I have checked on FLIP Solver and "Distributed Pressure Solve" is enabled.
Thanks,
Stafford