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Posts posted by nicolas.schlafer

  1. This setup looks amazing, thanks Konstantin.

    I usually work with Redshift but this really open my eyes to the power of mantra shading.

    Still a lot of blackmagic there for me, but i will definitely dive deeper in it, and i think i grasp the base idea of it at least.

  2. Thanks a lot for your answers, i will dig the two options you propose tonight.

    Konstantin, your solution would work for pure procedural shading, or with triplanar maps, but you could not generate UV out of it right?

    Meanwhile i was playing with super simple polar UV projection and got nice results, here is a test render, but it will not do the trick for more detailed image based displacement.


    • Like 4

  3. Hello!

    I was wondering what would be the best strategy to get a clean UV unwrap with this setup?

    I tried quickly to get UVs along each trail and transfer the attributes to the mesh resulting from the VDB, but without real success.