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apileofmud

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About apileofmud

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    Peon

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  • Name
    Laney lai
  • Location
    New york
  1. Connecting geos for vellum softbody

    Hi everyone! I'm trying to do a wind effect on this tree which has separated geos in grp. I imported as fbx and made a vellum configure soft body with a POPwind attached to the solver. but when I start playing the separate geos breaks(of course?). How can I make them stay in place? I'm using houdini 17.5
  2. Hi everyone, Houdini newbie here! I'm trying to do a water/river sim where the water goes around the loop as shown below: Right now the particles are simulated with a flip object with velocity on z set to 0.5. How should I set up the velocity so the particles go around the loop? Or should I use an object to emit particles instead? Not sure what's the best way to approach. I'd really appreciate your help here!
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