Procedural Neighbourhood Generation in Finished Work Posted March 14, 2020 On 9.03.2020 г. at 8:23 PM, flcc said: Good work, but for me it lacks a bit of architectural coherence, especially on small buildings. For scenes with low level detail it's important. Blind wall with just a door for example. Might be, I'm still improving this asset. lately I focused mostly on making it work with Unreal, creating unwraps procedurally and such. I am also now reworking it a little bit to make it ligher geometry and faster for large blocks.