I am totally new to Houdini and just starting to get the hang of it - and I am stuck on one problem.
I have different objects each with a different emission shader applied.
Is it possible to create a custom emission aov for each shader?
Meaning I'd like to have the emissive direct AND indirect contribution of each shader on all objects - basically a light aov, just for emissive shader.
Using Houdini 16.5 and Mantra.
I'd probably would need to use LPE which is not included in Houdini 16.5 yet if I am not mistaken.
Thanks for your help!