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zetavfx

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About zetavfx

  • Rank
    Peon
  • Birthday 12/09/1972

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  • Name
    federico
  • Location
    buenos aires
  1. excelente, I will look into it!
  2. Hi, let me explain the best way I can. 1.- I have multiple objects in an alembic 2.- They have name attr 3.- I want to create a material (pxrmaterialbuilder) with that name attr and have it assigned to that object with a material node I am trying to do it with a python node written like this (not like this, this does´t work) node = hou.pwd() geo = node.geometry() # Add code to modify contents of geo. # Use drop down menu to select examples. import hou import itertools # Define geometry node name geometryName = 'name' # Get scene root node sceneRoot = hou.node('/obj/Ship/matnet1/') # Check if "MY_GEO" exists if hou.node('/obj/{}'.format(geometryName)) == None: # Create empty geometry node in scene root geometry = sceneRoot.createNode('pxrmaterialbuilder', run_init_scripts=False) # Set geometry node name geometry.setName(geometryName) # Display creation message hou.ui.displayMessage('{} node created!'.format(geometryName)) else: # Display fail message hou.ui.displayMessage('{} already exists in the scene'.format(geometryName)) Here are my questions: 1.- How do I pass the attr name to the pxr node? 2.- Is this the way to go? thanks. Z.-
  3. Hi, I am trying to destroy a building, almost everything is OK, but one thing is not. some parts of the building have to be activated by a bounding object, and other parts by another bounding object. That is the concrete and wood parts some are exploding, and ALL the windows are exploding, that s why I think I need 2 bounding objects to activate them. they all interact. So, I have made two dop import inside the sopsolver, and tried to mask them, and it doesn´t seem to be working. any help will be apreciated. Z./
  4. Houdini - Redshift - Deadline

    Hi, have you solved it? I have the exact same problem!
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