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About blockhead

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  1. Hi Everyone, I'm trying to put together a new workstation in the very near future and I was hoping to get some advice regarding memory. Does Houdini benefit much from quad channel memory configs vs dual channel assuming the same capacity? I'm not a gamer and will be using this strictly for work, mostly pyro, flip, rbd stuff. I'm also aware this might be a dumb question but... Example 01: I wait for the new 3950X (16 core) and get 2x32GB Ram vs Example 02: I get a Threadripper 2950X (also 16 core) and get 4x16GB Ram Would there be instances where having a quad channel setup / slower CPU out perform a system with dual channel memory / faster CPU? I've seen gaming benchmarks where there was little to no difference between quad/dual configs but haven't found anything regarding intensive simulations. Thanks
  2. Earthworms Jim in Houdini?

    Really cool Andrea, that looks great! Soon as I get a chance I'll play around some more. Hopefully I can achieve a similar result! Thanks for the tips.
  3. Earthworms Jim in Houdini?

    Hey mestela! Thanks for the responses and .hip file--definitely looks promising. I'll dig through it and see what I can learn! Cheers!
  4. Earthworms Jim in Houdini?

    Hello everyone! I recently saw this effect created with TyFlow in 3DS Max. I'm curious how one would approach this effect in Houdini. https://www.reddit.com/r/Simulated/comments/9i56uk/earthworms_jim_nightmare_fuel/ I'm not a total Houdini noob but noobish enough, any insight would be super helpful!