I am looking for some friendly advice. I am senior 3d designer and have been thinking of making the switch to Houdini. I have used 3ds max mostly, although I do have experience with Maya and Keyshot and recently using UE4 a lot.
I do a variety of different type of work, ranging from arch viz to product. My pipeline is pretty much 3ds max and vray,substance painter/ photoshop ( starting to learn Substance Designer ), and then UE4.
Do you think Houdini would be a good fit with that workflow?
From my understanding is that I can download the learning addition of Houdini to get going with and thats completely free, correct?
Anyone else make the switch over from a different program? What are some good learning resources for Houdini?
Thanks for the help everyone,