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Ungoliant

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About Ungoliant

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    Peon

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  • Name
    Fidel
  1. Hbatch "killed"

    Any news? I have the same problem
  2. Hi, i have the same problem now, any solve?. i tried with permissions but not luck yet
  3. Black peaks problems in pbr and micropolygon

    Thanks Guys, sorry for the delay, dennis i tried all, the normals looks right i never tried with The IOR and a custom fresnel, ill upload the scene later when i come home. Thanks guys
  4. Hi people, im having a problem with black render peaks, i tried everything, , do you know how can i fix this? Thanks
  5. Emitting along Normals

    can you share the scene, maybe i can help
  6. Alembic primitive/point colors to Maya?

    Hello Galakgorr. thanks for your tip, have you tried to export velocity to mesh from houdini with alermbic to use in render?, Thanks
  7. Bullet Works with deformation (animated objects) in H12?

    Thanks, ill try this scene, thanks everyone for the interest, ill post my progress later
  8. Bullet Works with deformation (animated objects) in H12?

    But you say you are using the 12.0.588 version
  9. Bullet Works with deformation (animated objects) in H12?

    Thanks ill try with lastest build, i have in the list the 12.0.562 i dont see 588
  10. Bullet Works with deformation (animated objects) in H12?

    the group mask is for the floor, I do not want to move, but I think that is the problem, you know another way? without keyframe, more procedural thanks
  11. Bullet Works with deformation (animated objects) in H12?

    Hi thanks for answer, i change the collision relationship but the sphere dont affect the wall
  12. Im trying to setup a deformable object for collision, but its not working. maybe some idea Scene attached Thanks in advance bullet_deform.hip
  13. Win 64 hou 11.1.118 compile

    hotbin_win64_11,1,118_1.0rc9.zip
  14. Win 64 hou 11.1.118 compile

    try this
  15. for you guys windows 64 11.1.67 compilation i test it and works
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