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-3 PoorAbout ashu_tosh_m
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Name
Ashutosh Maurya
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india
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Hey, Thanks For the Reply. Just a small question, i installed sideFx labs and when i connect skeleton 3d its doesn't seem to generate anything. is there anything im missing?
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ashu_tosh_m started following getting consistent orientation in flip sim to scatter sprinkles, dust Clump using VDB, Import Cache Sequence From Multiple Folder at once using python and and 4 others
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Import a whole folder of images in one time? (no sequence)
ashu_tosh_m replied to Krion's topic in General Houdini Questions
any idea how to import cache sequence from multiple folder using python. Basically i wedge a simulation and i want to import all cache once and add a switch node to select the best output -
Import Cache Sequence From Multiple Folder at once using python
ashu_tosh_m posted a topic in General Houdini Questions
I have a multiple cache folder and i want to import all the cache sequence in several "file" node once using python. any idea how to do that? -
I want to achieve this kind of but my smoke is not dissipating quickly. and im getting stretchy smoke. i reduce the velocity to 0.1 still im getting that line shape smoke. sorry for bad english. i cant upload Hip file because of restriction. any suggestion should be helpful
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Lock particles position to source points on a deforming mesh in new ve
ashu_tosh_m replied to Neo222's topic in Effects
How to Create posprim and pos uv attribute without scatter node. Im using add node -
u can set an "active" attribute to specific pieces which u want to break instead of making all the pieces active
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how should i break my glue constraint by velocity enegry_blast.hipnc
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- 1
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- constraint
- rbd sim
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1. check your data name in glueconrel node whether it is matching or not 2. make sure that "s@constraint_name" attribute is a primitive attribute
- 4 replies
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- bug
- constraints
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this is what im trying to do..but dont know how to start
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- fx
- bullet solver
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Any idea how to break ground by a strong force like shock-wave
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- fx
- bullet solver
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hey can u share that hip file im doing the same thing but its not working
- 5 replies
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- simulation
- vellum
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getting consistent orientation in flip sim to scatter sprinkles
ashu_tosh_m posted a topic in General Houdini Questions
i was trying to achieve this effect.. but the problem is how to get the consistent orientation of stars and other stuffs 98036676_290878841916233_2325447046790467126_n.mp4 -
Divergence Field cause hole in smoke simulation
ashu_tosh_m replied to ashu_tosh_m's topic in General Houdini Questions
okay thank you..... let me try- 16 replies
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- divergence
- pyro
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