I'm trying to setup a TOPs network to cache out sims with multiple parameters being sent to the dop network. Seemingly basic stuff, however nothing I'm doing seems to be working how I think it's going to work.
What I've tried:
Using a wedge node to set a random attribute and trying to use that attribute in an exterior dop network - caches into a view able geo rop output but all the wedges were the same
Rebuilding the pyro sim purely in the tops network - it makes something but when viewed all the frames appear empty
Have the source inside the tops and the dop outside - same result as the first