hei nuki, sorry to bother you- did u figure it out? can you share your node setup? i can't understand what you mean by "the worley noise can just be subtracted from the sdf values"
thank you. have a great day,
lorenzo
drøgö replied to christophejeudy's topic in Modeling
this is pretty amazing, thank you a lot. i still have troubles creating the "holes and concave" effect with worley noise in a volume vop as Jlassi Saber showed in his talk at siggraph 2017.
I will keep trying. i think i ll post my file tomorrow, maybe someone can help me understand what i am doing wrong.
have a nice day you folks
hei @f1480187, nice solution, can u explain to me how it actually works? i mean, are you so kind to try to explain to me the whole foreach loop and what the switch is checking? i cant understand the role of the null obj
thanks,