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    Samuel Haller
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    Vienna
  1. Fixing the Trace-Sop

    Hey Odforce, I am having a hard time fixing the results i am getting from the Trace-Sop. As you see i get this kind of overlapping faces + if i try to polyextrude, the direction of the traced faces seem to be totally off. The result i had from basic shapes were pretty good, but as soon as my shapes get a bit more complex the Trace-Sop doesnt seem to work right. Already tried playing around with the filters and such but nothing seems to get me where i want. Cheers, Sam
  2. Flattening mesh with RaySOP

    This worked out great for me. Thanks!
  3. Flattening mesh with RaySOP

    Hey Odforce, first time poster here. I am having a difficult time flattening my polygonal mesh to a flat surface using the ray sop. My goal is to have a flat mesh having the same shape my mesh had previous to the ray sop, but everything i can handle to create is this "squeezed" mesh as seen on the screenshot. I tried using the Project geometry node but couldnt get it to work either.
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