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About anne01

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    Anne Murphy
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  1. Goblet of Fire FX

    I will definitely post examples
  2. Goblet of Fire FX

    Hi, just looking through it now obviously you've got different set ups with aura_A through to D, using different techniques, some with velocity fields, some using pyro to drive particles and then rasterising the particles, etc - just to clarify are these different layers to build up to make a whole? Or are they just different ways of doing it? Hope my question makes sense.
  3. Goblet of Fire FX

    Fantastic - I'll have a look through it now! Thank you!
  4. Goblet of Fire FX

    Hi, I'm trying to do a similar effect to that of the fire, in Harry Potter and the Goblet of Fire. I have a few questions. I've been playing about with the pyro solver and different sources, but you can always seem to see the shape of the source in the fire (see images). Whereas in the movie you cannot really see the edge of the source: Furthermore there is a point where the fire swirls in on itself and then spurts up. I was just looking for some ideas on how to this - I can make the fire increase in height but it doesn't quiet look as "magical" without the bit before it. For reference it is at 0:42 on this video - Any help or guidance at all would be a massive help. I am a student trying pyro for the first time, so I'm just trial and erroring everything so some direction to go off in would be incredibly helpful - even if its the smallest thing ever. Thank you in advance.
  5. Underwater explosion

    hey! 2 years (or 4) did anyone work this out?
  6. Ice effect: Melt object layer by layer

    Hi, did you get anywhere with this? I have been trying to achieve a realistic ice melting look myself, however the ice doesn't look solid enough and the "water" from the melting is too viscous.