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About clss

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    Peon

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    F e
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    arg
  1. Hi, I'm quite new in Houdini and I've been trying to put together a couple digital assets for Unity. What I found and with no luck searching for answers is that the path for a texture map is changing after the digital asset is created or overwritten and therefore stops working. this is before the digital asset: this is after: with the shorter path it won't work anymore, so, is there a way to keep it unchangeable? Any help or a hint of where I could find information would be more than welcome. Thanks!
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