Hi, I'm quite new in Houdini and I've been trying to put together a couple digital assets for Unity.
What I found and with no luck searching for answers is that the path for a texture map is changing after the digital asset is created or overwritten and therefore stops working.
this is before the digital asset:
this is after:
with the shorter path it won't work anymore, so, is there a way to keep it unchangeable?
Any help or a hint of where I could find information would be more than welcome.
Thanks!