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    Peon

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  • Name
    Zac
  1. Controlling fracture pieces

    Fiddled around with the assemble node and it seems to be working. Thank you!
  2. Controlling fracture pieces

    Just tried it, seems to only deform the mesh as a whole instead of the individual pieces.
  3. Controlling fracture pieces

    So, I am very new to Houdini, by that I mean a few days new. I came from a blender background. I had a very specific effect/set of effects that i wanted to achieve when deciding to learn Houdini (Seen in the video). Despite only having been using Houdini I have developed a effect that is good, but not for all instances. I have created a very similar ground fracture using the following node system: This works for ground simulations, but it is not satisfactory for the fracture simulations found on the statues. Essentially I just want to be able to affect the fracture pieces encompassed in a bounding object, but keep all the other pieces in place (see 0:06 in the video). Quick capture of my current simulation below. https://gyazo.com/e96f7a80027bc63dd3c6832c19b0e14f
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