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About CrazyFox

  • Rank
    Peon

Personal Information

  • Name
    Daniel Goupil
  • Location
    Montreal
  1. Hi! I'm using object merge (objpath) to have a default mesh in UE4 (HE2.0) and that works fine. But I'm wondering if it's possible to read UE4 datatable or a json file to fill a list of object to use with a random. And also being able to change the mesh used by select the "index" of the mesh in the list. cheers
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