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About arcana_oblivium

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    Al Z
  1. Underwater Bubbles

    Hello everyone, I'm new here and I'm also new in Houdini and procedural workflows in general, I have experience with 3D in general but not so much with simulations and those kind of stuff. Now, I decided to start my Houdini journey with a small project of mine that involves a rising bubble simulation from underwater. I'm currently on the process of binge watching several tutorials on Flip Fluid simulations inside Houdini but I need your guidance on how you would approach such a task. Thank you all! (please be patient with my lack of knowledge)