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ShkYo30

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ShkYo30 last won the day on February 28 2021

ShkYo30 had the most liked content!

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About ShkYo30

  • Rank
    Peon

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  • Name
    Lionel Alvergnas
  • Location
    France
  1. Cool, and can you post here almost one sample file? Please?
  2. Yes, this kind of stuff seems to be a very good sample! Is it the constraints system, I think?
  3. Hi everybody! I'm mainly using Houdini to create some explosions, smoke, fire, particles and so on, effects. But I want to create some mechanical animations like these: Industrial robot arm Industrial piston or Industrial mechanisms What's the better way to do that with Houdini, working with all the KineFX system, or "simply" use the movements constraints system?? Thanks in advance for your answers!
  4. Hello everybody ! It's done ! 100 Subscribers ! Thank You so Much to everyone ! As always I tried to create something short, dynamic and cool to watch ! And now let's go to the 1000 subs milestone ! All objects modeling, animations, simulation, camera paths, have been made with Houdini v19 I used Redshift 3D v3 to render, only 5 hours this time... Have fun with this short video and see you next time ! https://youtu.be/9ygozI5Jbq0
  5. Hi everybody ! This is the 1st Edition of my Show Reel ! You can see there the main samples of my professional, and personal, work from the last two years... I tried to create something short, dynamic and nice to watch ! All objects modeling, animations, simulation, camera paths, have been made with Houdini v18.5 and v19 from SideFX I used mainly Redshift 3D v3.xx to render, but sometimes I also used Mantra and the new Karma XPU render engine ! Have a lot of fun with this first Show Reel and see you next time ! https://youtu.be/fi6mX1IIPME
  6. Hi ! It's been a while since my last video... Today I present you a Christmas Flight !! Or a Santa Claus ride ? All objects modeling, animations, simulation, camera paths, have been made with Houdini v18.5.696 and the calculation time of the Volume (for Clouds) without simulation with Houdini finally wasn't so long... I used REDSHIFT v3.0.61 with the NVIDIA Optix Denoiser to speed up the render! I hope you like it ! Merry Christmas to everybody ! https://youtu.be/dR3nbdfx-LU
  7. Long time ago since my last video... It's my new Marble Machine with a ball pathway along 3 differents world, each world calculated separately and assembled in the video editing. All objects modeling, animations, simulation, camera paths, have been made with Houdini v18.5.672 This time I really try to optimize the calculation time of the Rigid Body simulation, and it's almost in real time with my AMD Ryzen 9 3900X... As always I used REDSHIFT v3.0.53 to render, and of course with the NVIDIA Optix Denoiser to speed up rendering process ! To render the 1350 frames, my two graphic cards (RTX3090 + RTX2080Ti) took around 8 hours... I hope you like this video ! And see you next time ! https://youtu.be/XocGRNc_rDQ
  8. Massive Desert KABOOM

    Really cool and beautiful your big explosion ! You used Mantra for the render!? Wow, it's nice but it wasn't too long ?
  9. I need a flat floor... But with a ramp on the opacity color and a big white sphere all over the scene, it's okay now ! Thanks a lot !
  10. Hello everybody, I’m trying to create a transparency gradient on a plane to obtain a sort of “infinite” surface witout any visible limits. But I always have a black area into my render ! (see the screenshots) How can I make that ?? Thanks a lot in advance !
  11. Hi! I don't use After Effect, but when I load my EXR sequence in DaVinci, the colors are weird too and I need to setup the "Rec 709" option with the calibration part to obtain the "good" colors. Maybe you have the same problem with AE, you need to precise the ACES options...
  12. Thanks again for your feedback ! Yes, for me DaVinci is really cool and pleasant to use ! I prefer a lot than Premiere Pro... The "advertising" looks isn't so easy to do, but it's funny to try !
  13. For the 1st time, I present you... A Fake Advertising 3D video !!! I have never done this style of videos, but I continue to increase my Houdini skills and it's really funny to create, I hope you like it... All objects modeling, animations, fluid simulations, camera paths, have been made with Houdini v18.5.563 and I used Redshift3D v3.0.46 to render, it's so fast with my RTX CGCards... And for the 1st time too, I made the Video Editing with DaVinci Resolve 17 from BlackMagic Design, it's a really cool and powerful software ! https://youtu.be/Qk7ydNxoVeA See you later...
  14. After around 120h of rendering, I present to you... the 4th Demolition Day video !!! I hadn't done this style of videos for a long time, but I need to improve my Houdini skills and it's very funny to create, I hope you like it... All objects modeling, animations, simulation, camera paths, have been made with Houdini v18.5.532 This time I used MANTRA to render, it's longer than usual but the scene was too heavy for my CGCard... It's here : If you want to see more about my creation process, you can visit (and follow ) my dedicated Facebook page, where there are some screenshots and some explanations about the main steps of the making-of... https://www.facebook.com/3d.forever.funny.videos Have a lot of fun with this Collapsing Buildings 3D Animation !
  15. I don't the habit to use the .rs proxy files, I've just exported only one frame directly from the Redshift node, and when I saw a 2Gb file, I've concluded that'll be impossible for 450 frames...
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