Jump to content

cloudamy

Members
  • Content count

    7
  • Donations

    0.00 CAD 
  • Joined

  • Last visited

Community Reputation

0 Neutral

About cloudamy

  • Rank
    Peon

Personal Information

  • Name
    Henric C
  1. Here it is! Thank you so much! example.hipnc
  2. Ohhhh! Thank you so much! When I put the display flag on the volumewrangle, it somehow says that my vector is a float??? Here I attached a screenshot of my volume h and the error message If possible, can you also explain to me what's the relationship between prev_frame and input_1 or guide me to where I can learn about it myself?
  3. Hi, I have a general question about the workflow of houdini of solver node. I created a volume with a vector field called h, and I tried to update h at each time step using a solver node, and then I tried to print using a python node to see if h got modified, but it is not, it is still the initial value. Can someone explain to me why this is the case? Thanks a lot!
  4. I see. This is very helpful! Although is it possible to do this if we don't convert it to vdb before the solver node? I want to determine how the vector field change myself so right now I have a wrangle node inside my solver, and I am not sure if this is still possible if we use vdb advection node instead
  5. Hi, I am a total newbie to houdini (math student trying to make some simulation here) and I wonder if there's a way that I can update attributes of 2 geometry in solver node. Basically I created a volume node and used it to represent a self-advecting vector field (I do the update in a solver node) and I want to create particles that uses this vector field as its velocity and move around the volume. I feel like this really should be a simple task but I have been stuck for several days and haven't figured out how to deal with it. Any help will be much appreciated!
×