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Phelme

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About Phelme

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    Peon

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    Shirley Proton
  1. Strange Remesh Results

    Hi, I have a strange problem with the latest Houdini remesh node. I am busy preparing collision geometry by first shrinkwrapping it and then taking it through a forloop where I have a remesh leading into a ray sop set to minimum distance and then after the loop I have a polyreduce. Just to visualize the volume collision geo before taking it into my dopnet I placed a VDBfrompolygons node. When I use an earlier version of the remesh node I good a really good result which works well. However since repeating this procedure with the new remesh node I get a completely different result and a very poor collision geometry outcome. The setup is exactly the same, the only difference is the new remesh node. If I switch it out for the older version then I get a good result again. Does anyone know what could be causing this? I cannot see what can be causing this issue in the latest remesh node and I cant seem to get a good result when using it.
  2. Fluid Pump Not Working

    Hi I have a simple fluid scene set up consisting of an emitter and a riverbed static object and the scene works fine, but when I set a piece of geometry in the riverbed as a pump to prevent the particles escaping the riverbed on the one side, it suddenly stops my emitter from emitting any particles at all. If I disconnect the the volume source then the emitter works again. If I am not sure if this problem is originating from the volume source in the dopnet or if its coming from the SOP level. Does anyone know why this happens or how to solve the issue? I have attached the scene file if this helps. FluidPump_V01.hipnc
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