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sunlight90

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About sunlight90

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    karsten schlenk
  1. Randomly scale down particles with a linear field

    Thanks a lot guys !
  2. Randomly scale down particles with a linear field

    I was hoping to use Houdini and not having to install 3rd party assets for this. Or is it that difficult to do in Houdini?
  3. Randomly scale down particles with a linear field

    Could I use chops for creating such a 'random effector' ?
  4. Randomly scale down particles with a linear field

    Thank you. Instead of linking it to the time, I've linked it to my controller geo. The particles fade out with random values, but they still fade out all at once in a straight line as you can see. My goal is to let some particles fade out later than others, so that I break this linear outfade shape. I've tried to sketch that in red.
  5. I have particles in my scene. I want to fade out my particles pscale based on controller geo and a falloff. But I want to add a bit randomness to it. In cinema 4d I would just grab a linear field and a random field. In Houdini, my plan was to use a grid with maskfromgeometry and attribtransfer that on the particles. However, this will just scale down all the particles that are in one axis the same way. I have no idea how to add randomness on the particles scale, (I want that some particles scale down faster, and some particles need longer to be scaled down)
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