Jump to content


  • Content count

  • Donations

    0.00 CAD 
  • Joined

  • Last visited

  • Days Won


Spyrogif last won the day on December 13 2018

Spyrogif had the most liked content!

Community Reputation

281 Excellent


About Spyrogif

  • Rank

Personal Information

  • Name
  • Location

Recent Profile Visitors

3,364 profile views
  1. what do you eat to be a vfxtd?

    Beer, wine and whiskey...but only high quality. No idea about the long term effect but working like a charm for me. NO MIXED DRINKS !!!!! NO ICE CUBE !!! Important : you have to smoke a lot too. Ambient, IDM music and a noise canceling headphone helps too. reminds me Winston Churchill quote : « cigars, whisky and no sport »
  2. Thin/Wispy Smoke Rendering Pixelated

    In your mantra ROP. Change your rendering engine to Micropolygon rendering and cranck up PixelSample if needed.
  3. How to create a group based on name?

    The partition node is what you are looking for. You can feed the rule parameter with something like grp_`@name`
  4. Thanks this is a very clever way to do this. Working on some real life anamorphosis. Both solution are just awsome to takle this kind of subject. The skybar solution is perfect for turning a 2d graphic into a puzzle who forms the given 2d shape in a certain angle of view. Your solution is perfect to make the same effect but with a striped 3d object. With both solution you can hide an anamophis into an another anamorphis to make some kind of double illusion using paper or thin material supported by ropes. Thanks you guys.
  5. One more thing who's someway related. Do you have any idea how to match some points in screen space according to another one. I'm pretty sure this a very similar problem but i can't figure it out myself. The idea is to move green/yellow points in XY to match the blue\cyan according to a perpective camera. As a result primites should became invisible with camera projection or perfectly align. hip file attached. Thank you for your precious help. MatchingxzfromScreenSpace.hip
  6. Thanks a lost Skybar, this is a perfect and elegant solution.
  7. Hello, I'm trying to make an effect but i'm stuck right now. Basicly i'm trying to make some point transformation in the z axis but i want to keep the same visual result with a given perpective camera. As an example. Let's say a grid made of points. When i'm moving randomly points on the z axis i want the same visual result looking throught the camera . Any idea ?
  8. Spyrogif

  9. Spyrogif

  10. Spyrogif

  11. Spyrogif

  12. ÖBST

    excellent !
  13. Spyrogif

  14. Spyrogif

  15. Free sound design for your animation

    Kinda super old but a great sample source. From worst to the best. Excellent tags and search sytem. https://freesound.org/