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mindyb

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Posts posted by mindyb


  1. Pixar's Software R&D Team develops our suite of in-house movie production software used to build and animate our characters. We are seeking an highly-skilled simulation software engineer to join our team, which develops and maintains our tools to simulate character effects (cloth, hair/fur, flesh, skin).

    In this role, you will be responsible for balancing short-term production requests with the long-term health and development of our simulation pipeline. You should be comfortable working in a large codebase and in addition to maintaining its stability, seek opportunities to improve it!

    This position requires the ability to communicate effectively with artists on a spectrum of technical experience, as well as coordinate with project management and engineers from other Pixar Software R&D teams.

    To view the full job description and apply, visit here!


  2. Pixar's Software R&D Team develops our suite of in-house movie production software. We are seeking a highly-skilled FX Software Engineer to join our group that develops and maintains the software and pipeline used for effects animation at our studio.
    In this role, you will be responsible for balancing short-term production needs with longer-term health and development of our FX tools. You should be comfortable working in a large codebase and in addition to maintaining its stability, seek opportunities to improve it!
    This position requires the ability to communicate effectively with artists on a spectrum of technical experience, as well as coordinate with project management and engineers from other Pixar Software R&D teams.

    View full job description and apply here!

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