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About stonegrange

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  1. grouped prims on a plane

    wow thanks for all the solutions guys massive help!
  2. grouped prims on a plane

    I am trying to make a procedural meadow with fields within that are 'chunked' off into groups (like the example pic) and the number of fields altered randomly with a seed. Any help or pointers would be appreciated. My current method creates groups that are too 'stringy' and feel like there is a bit of a simpler way that I am not seeing meadowHDA.hip