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  1. I'm trying to create trails that get affected by the size of the spiral. But they aren't getting affected at all. Please suggest a solution. I am following this tutorial. Moreover, the tutor is able to make the particles bounce around a single path. But that's not happening in my case. I'm not able to figure out why. Spiraling Particle Trails.hip
  2. I am planning to buy a laptop. My budget is 1816 USD. It will be hard for me to go beyond that. I want to do VFX and motion graphics work in Houdini and Cinema4D. I cannot afford a PC right now as my lifestyle involves staying out of home and lot of commuting. Currently I have shortlisted following laptops. MSI Katana 15, Intel 12th Gen. i7-12650H, 40CM FHD 144Hz Gaming Laptop (16GB/1TB NVMe SSD/ Windows 11 Home/Nvidia GeForce RTX4060, 8GB GDDR6/Black/2.25Kg), B12VFK-299IN ASUS ROG Strix G16 (2023) Gaming Laptop, 16” 16:10 FHD 165Hz, GeForce RTX 4070, Intel Core i9-13980HX, 16GB DDR5, 1TB PCIe SSD, Wi-Fi 6E, Windows 11, G614JI-AS94 https://a.co/d/74ADVlj ROG Strix G18 (2023) G814JZ-N6035X NVIDIA® GeForce RTX™ 4080 Laptop GPU Windows 11 Pro 13th Gen Intel® Core™ i9-13980HX ROG Nebula Display 18 inch, QHD+ 16:10 (2560 x 1600, WQXGA), Refresh Rate:240Hz 2TB PCIe® 4.0 NVMe™ M.2 SSD ROG Zephyrus G14 (2023) GA402NV-0005 NVIDIA® GeForce RTX™ 4060 Laptop GPU Windows 11 Pro AMD Ryzen™ 7 7735HS ROG Nebula Display 14 inch, QHD+ 16:10 (2560 x 1600, WQXGA), Refresh Rate:165Hz 1TB PCIe® 4.0 NVMe™ M.2 SSD Benchmark information source https://www.cpubenchmark.net/high_end_cpus.html https://www.videocardbenchmark.net/high_end_gpus.html Please give suggestions. I am a beginner in motion design. I am still in learning stage. The idea is to earn good amount of money with doing basic motion design works, build up a solid portfolio, then buy a PC later that I can use solely for rendering when I come home. Sharing some artists profiles. I aspire to do the kind of commercial work that they are doing. https://www.instagram.com/media.work/ https://www.instagram.com/markfancherfx/ https://www.instagram.com/gn.romain/ https://www.instagram.com/nickmedukha/ https://www.instagram.com/subframe_studio/ https://www.instagram.com/thanu_lee/ Are MSI laptops durable and well respected in the motion design art circuit?
  3. Any comments on Gigabyte 4090? I can't find any comparisons for different brands when it comes to rendering.
  4. Thanks. I'll check Noctua coolers and buy two sticks of 64GB RAM.
  5. Hi everyone I am planning to build a new PC with following parts. Processor - AMD Ryzen 9 7950X Desktop Processor 100-100000514WOF Motherboard - MSI MAG X570 Tomahawk WiFi AMD ATX Gaming Mothearboard with 4 RAM Slots GPU - Gigabyte GeForce RTX 4090 WindForce 24GB GDDR6X Graphics Card GV-N4090WF3-24GD RAM - 32x2 Ripjaws 3200MHz i.e. 64GB total Storage - Western Digital SN850 500GB, PCIe Gen 4 SSD 7000MB/s R, 4100MB/s W WD Power supply - EVGA GQ 1000W Gold PSU I would like to know which CPU cooler would be best and budget friendly. I want to do VFX and motion graphics work in Houdini and Cinema4D on this PC. I intend to do FLIP, Pyro sims a lot. Please also share your comments on the other parts that I have listed. I want to do this long term investment for at least 5 years.
  6. In order to delete the cache files in bgeo.sc format, I have to manually go to the folder in file explorer and then delete all the files there. Is there a direct way in Houdini that allows me to clear those files directly from node tree? I'm using 19.5.435 on Windows 10.
  7. What is the difference between a vector and a 3 floats vector?
  8. Thanks a lot @Atom and @Librarian for sharing the files. A small request. Can you also please share the links of the tutorials so that they can be followed along ?
  9. Thanks a lot. The VEX code did it. Altering the roughness wasn't doing anything. Can you please explain what exactly is happening in your code? The normal is getting multiplied by a random number, which is very small. How come the velocity is not getting affected? For example, let's say I multiple 8 by 0.1, I get 0.8. So I will immediately see the difference. But using your code, I don't see much difference. Why?
  10. I am doing a particle simulation. How to solve this banding issue ? banding issue.hip
  11. Still not happening. I did the referencing like this. Please share a screenshot and steps of how to do it. dop smoke import question.hip
  12. I am trying to import a pyro simulation in a sop network using dop import node but unable to do so. What should I do? dop smoke import question.hip
  13. I am trying to do pyro advection of a volume. I am following this tutorial. https://www.youtube.com/watch?v=8VrbBE-XnXA The chapter 4a begins at 28min:58 sec. At 47min:37 sec, Steven changes bindings for turbulence from 'temperature' to 'density' and he is able to achieve advection of the volume immediately after that. However, when I do the same and I press the play button, my volume just disappears over time. It seems as if the binding for 'density' is not getting activated at my end for some unknown reason. Moreover, unlike Steven, my pyro solver is not creating attributes of vel and pressure. I tried the same steps in a new pyro solver but still I am failing. Screenshot from Steven's tutorial. What I experience. What should I do? volume advection issue_knipping.hip
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