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Nikodim_Fomich

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About Nikodim_Fomich

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    Peon

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  • Name
    Vanja Kapetanovic
  • Location
    Los Angeles
  1. I really don't understand why in 2021 we still have to hack Houdini literally in order to use plugins. It's so frustrating and I hope SideFX figures this issue out. So I have Redshift installed and I already hacked it in so it's working properly, but now I want to try Arnold renderer and even with all the online tutorials and installation guide it's still not showing up in Houdini. I also installed appropriate version with .py3. Any ideas on how to hack more than 1 3rd party plugin in Houdini ? Thank you Here's my . env file # Example: # # HOUDINI_NO_SPLASH = 1 HOUDINI_DSO_ERROR = 2 PATH = "$PATH;C:/ProgramData/Redshift/bin" HOUDINI_PATH = "C:/ProgramData/Redshift/Plugins/Houdini/18.5.596;&"
  2. Missing Subnet nodes?

    I am trying to simplify my workflow by putting often used groups of nodes in Subnets and saving Subnets on a Shelf that I added specifically just for that. So it's not HDAs that I am making but shortcut to groups of often used nodes. Like folders rather. But every time I drop these Subnets in my session they end up empty with 1-4 default input nodes. My originally created nodes are never inside. Does anyone know why this might be happening? Thank you
  3. Can someone explain to me how to up res simulation in Houdini ? Someone told me that I can add more detail to the sim if I resimulate it. Basically like adding extra wrinkles to the general Vellum cloth sim, adding extra detail in the water sim or extra fracture in RBD and so on. But using a first pass of the sim to layer on top. So how does one drive one sim with the other or layer on top? Thank you
  4. Ways to deal with RBD "popping"(?)

    @tamagochy, great advice. How would you go about scaling it, Transform node before the DOPS ? @Amaviztime Also in RBDbulletSolver if you go to Advanced tab and check Bullet World Scale to a 1000 it should help combat that issue I heard.
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