
Khikmatillo
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Khikmatillo last won the day on November 27 2021
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2 NeutralAbout Khikmatillo
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Peon
- Birthday January 1
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Name
VFX
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Hi, to everyone, I am going to squash these two spheres (in the picture you can see metaphase ) , and from the first frame my spheres must split along the x axis , The problem I have , I cannot move the centroid points along the axis in SopSolver, and second one how to create dynamic constraint , here my file and the reference picture cell_center_split.hip
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@Librarian Thank you, I found
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Hi, guys, Did anyone of you make cell replication effects, if you had, please share your experience, A week before I began to make cell replication by watching tutorials, here is link https://www.sidefx.com/tutorials/vellum-cell-replication-part-2/, this is the part 2 of that tutorial, and I have a problem in this part , in "" SopSolverGeo """, I made all the changes like tutorial, but my cell like """ on and off""", it does not split , here is my hip file cell2.hipnc
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Hi, In Dop Network, my Hitters should HIT the ground, but I properly cannot solve this problem, How to fix this, Please ground.hipnc
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Hi, @Librarian, Thank you for your reply, I got something useful, but another problem arose, The problem is that , I have 8 points to burst, but in PyroBurstSource, only five points are bursting , how to fix this ? ground.hipnc
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Hi, In RBD simulation, i am going to make ground destruction, the problem is that ""WHERE THE POINT HITS , THAT PLACE MUST BE BROKEN """" what is the best solution to fix it ?? here my hip file ground.hipnc
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Hi, Tabu, please share your .hip file, I wonder , how you use rbd for making grains and debris ,
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Khikmatillo started following Follyx
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Particles should hit the ground turn by turn , (to the different places of ground ) like reference
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ground.hipnc
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Hi, Until now i have made simple effects by watching tutorials, but after I understood that watching tutorilas is not helpful to become professional , so I decided, now , I am going to make ground impact effect, but I have some problems , first one is , I do not know how to change normal directions of every particle , second one is that how to particles move in POP Network, Please share your experience , here reference link
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Hi, Until now i have made simple effects by watching tutorials, but after I understood that watching tutorilas is not helpful to become professional , so I decided, now , I am going to make ground impact effect, but I have some problems , first one is , I do not know how to change normal directions of every particle , second one is that how to particles move in POP Network, Please share your experience , here reference link ground.hipnc
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Hi, I have been making procedural Lake House, after watching tutorial of Anastasia Opara, But the shape of my house is a bit different, I am facing lots of problems, I cannot find closed balcony of my house,the code finds others primitives, Please , help, here my hip file VEX22.hipnc , I think that the code of Anastasia finds only one primitive but my house has a balcony that consists of two primitives , Please share your experience
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Need some Advice, For Procedural City/Tree Generation
Khikmatillo posted a topic in General Houdini Questions
Hi, I have a big interest to procedural city generation, I have been watching Anastasia Opara tutorials, but result is not I wanted, Are there any best ways to learn Procedural , Please share your experience , -
thank you, i have a same problem
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Thank you !