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wolf/gang

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  • Name
    Wolfgang S.
  • Location
    Berlin, Germany

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  1. I got it working now in DOPs. With the setup from the "RBD Hero Object" shelf tool and checking "Use Deforming Geometry" on the RBD object it works. Cheers
  2. Hello! I would like to use an animated boolean object as input for an rbd simulation. No fracturing needed. I just want to let the object fall on the ground like in this animation: https://www.instagram.com/p/CPXmC0jhU1u/ But I can”t figure out how to update the geometry during the simulation. In the SOP RBD solver I tried wiring a sopsolver into the PRESOLVE node and object merging the boolean object in there but it didn’t work. Thanks a lot!
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