Hello!
I would like to use an animated boolean object as input for an rbd simulation. No fracturing needed. I just want to let the object fall on the ground like in this animation:
https://www.instagram.com/p/CPXmC0jhU1u/
But I can”t figure out how to update the geometry during the simulation.
In the SOP RBD solver I tried wiring a sopsolver into the PRESOLVE node and object merging the boolean object in there but it didn’t work.
Thanks a lot!