Hey everyone, I've made a crowd simulation, and for that I inputed an FBX (from C4D) with bones and skin to the Agent node and added many animation clips.
I wanted to make my chars open their mouth like you'd usually do with a blend shapes node, but the rig is not accessible in Houdini and there's no nodes for skin and bones (if there were I could just add blend shapes to geo)
Do you guys have any idea how I could add those facial expressions without going back to C4D and having to add more bones and re-skin the base rig/model?
Thank you.