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Everything posted by lukeiamyourfather

  1. Laptop for houdini

    The Dell Precision 7730 is a good fit for Houdini if you must have a laptop. It has four memory slots, four M.2 slots, and good GPU options. It's expensive but you get what you pay for.
  2. CentOS for Linux newcomer?

    Good point, the current Nvidia drivers have an option to support DKMS if the system is configured correctly. Some years ago they didn't support DKMS at all which is where my preference to use drivers from repositories came from.
  3. CentOS for Linux newcomer?

    The performance will not change. The viewport performance might get worse. Linux is much more manageable, controllable, and it can be easily automated which is the key. Especially if you have many machines on a render farm. I'm not saying you shouldn't move to Linux, just saying that if you're expecting performance gains then you'll be disappointed. The only reason I'd use CentOS or RHEL is if an application requires it. Otherwise it's a pretty terrible option. Especially for someone new to Linux. Install the video drivers through a repository like EL Repo. The drivers from there have DKMS support already configured so when the kernel changes (like from an update) it won't break the system. http://elrepo.org/tiki/tiki-index.php https://en.wikipedia.org/wiki/Dynamic_Kernel_Module_Support People new to Linux think they can download stuff from a website and just install it (like you can on Windows). On Linux this is usually a shit plan. If it exists in a repository then install it from there instead. Sounds like you were doing it wrong. Sounds like you should use driver packages with DKMS. When done properly Linux is extraordinarily reliable. Unfortunately, yes, I'm using Houdini on CentOS but only because I need Autodesk products and Autodesk foolishly supports only CentOS and RHEL. If I didn't need Autodesk products I'd be using Ubuntu, specifically an LTS release like Ubuntu 18.04 LTS.
  4. Mantra as the sole renderer for production?

    If I could have only one renderer in production it would be Mantra. It's an extremely powerful, flexible, and reliable renderer. It has been my primary renderer for many years. To give my answer some context I've also used mental ray, Octane, Modo, Cinema 4D, RenderMan, 3Delight, Maxwell, and Arnold. I can see the value in GPU renderers but the cards don't have enough memory for it to be reliable and worthwhile for visual effects work. Even the most expensive cards have only 48GB of memory which is a joke when you're working with large simulations and complex scenes. I could see a GPU renderer being better than Mantra for certain industries with lower memory requirements (architecture visualization, product renderings, stylized animation) but definitely not for visual effects.
  5. H16 on Quadro 600 - basic pyro render takes minutes

    The GPU is not used for rendering in Mantra. That processor wasn't fast when it was new in 2012 so I'm not sure what you're expecting. If you want faster renders from Mantra then considering getting more processing power.
  6. Textures not appearing [SOLVED]

    Do you have a specific question? Are you familiar with how materials can be assigned?
  7. Slow viewport- Graphic card and Monitor

    Adjusting the volume resolution in the display settings can make a huge difference. The Quadro M5000 is on par with a GTX 970. It's not a bad card but it's not a 4K-with-high-resolution-volume-at-high-frame-rate kind of card.
  8. Lockheed Martin

    The team I work with has some full-time openings. We use Houdini for part of our pipeline and we're wanting to grow it. I can answer some general questions but I'm not the hiring manager. 462928BR - Full Time https://www.lockheedmartinjobs.com/job/grand-prairie/multimedia-design-engineer-grand-prairie-texas/694/10153801 462927BR - Full Time https://www.lockheedmartinjobs.com/job/grand-prairie/multimedia-design-engineer-grand-prairie-texas/694/10151727 462583BR - Full Time https://www.lockheedmartinjobs.com/job/grand-prairie/multimedia-design-engineer-grand-prairie-texas/694/10151739
  9. Render on idle

    HQueue has a feature where it can use clients only when they are idle. You could setup the one workstation as both an HQueue server and client. Submit jobs through HQueue and treat it like a render farm (with only one machine). Other queue managers like Deadline have this idle client detection feature as well.
  10. Render on idle

    When you say render as soon as it's idle do you mean you want it to render one job after another in a queue? Or like when you walk away from the machine it should work on a job in a queue?
  11. Render on idle

    More context is needed to give meaningful feedback. Is there a render farm that this machine is part of? Is it just a one off machine?
  12. Xeon 3175

    If you can get to where you're running something on my machines at all then I've already been compromised and Spectre and Meltdown wouldn't have anything to do with it. The software patches (or their hardware fixes) are important to cloud hosting providers like AWS where there are multiple virtual machine guests with no trust between the guests but it doesn't matter for a typical visual effects workflow. The software patches are optional so performance isn't impacted unless you actually install them. The Optane support and other features are more compelling reasons to wait for an upgrade.
  13. Xeon 3175

    I don't have any insight into future products. That website doesn't either for what it's worth. Buy what you need when you need it. There's always going to be something new just around the corner. Once in a while it's worth waiting for something new but those moments are few and far between in my opinion.
  14. Fill object with liquid all the way

    Have you gone through this method? If they get three strikes their channel is permanently deleted. https://support.google.com/youtube/answer/2807622?hl=en
  15. Xeon 3175

    On paper the latency is worse on the Xeon Scalable Processor platform compared to the high core count Threadripper models. Memory bandwidth is a completely different story though. From what I've seen the memory bandwidth on the Threadripper is problematic but the latency isn't so much. Both platforms are very capable and are amazing tools. It comes down to priorities and budgets.
  16. Xeon 3175

    I used these for workstations. I've built many machines using Supermicro hardware and I've never been disappointed. https://www.supermicro.com/products/system/4U/7049/SYS-7049A-T.cfm The Xeon Gold 6154 might not be the best option for everyone but it's definitely a good option. The main advantage for me is the number of memory slots (bandwidth and capacity). The Xeon W-3175X says the maximum memory is 512GB but that's only if you use insanely priced memory modules. You can get 512GB of memory for 1/4 of the price when you have twice as many memory slots to work with. Plus more memory bandwidth, more cache, more PCI Express lanes, all the other stuff that comes with dual sockets.
  17. Use a portion of $HIPNAME in ROP

    A consistent and user friendly way of doing it would be to add something to the $HSITE launch scripts (123.py, 456.py) where it takes the scene file name and creates a new variable like $HIPBASE that excludes the version number. Then use that variable in the file name rather than screwing around with expressions on the parameter.
  18. Xeon 3175

    The Xeon Gold 6154 processors offer good value despite the relatively high cost. In a dual processor configurations they offer 36 cores at 3.0GHz and have more PCI Express lanes, more memory slots, and lower TDP per processor compared to the Xeon W-3175X. I recently built some machines using the Xeon Gold 6154 processors and I'm happy with them. The Xeon W-3175X could be a compelling option if the price is right and the memory limitations are not a show stopper for whatever you're working on. I was really interested in the EPYC processors but I wasn't able to find them in sufficient quantities to be able to actually deploy them. Either there's not that many of them out there or the demand is so high they get snatched up right away.
  19. Pyro OpenCL vs CPU - Why do the sims differ?

    Have you reached out to support? This sounds like something they should know about (if they don't already). It affects how the product works in a way that Houdini users wouldn't expect.
  20. hq sim and otls

    It sounds like you're trying to use a digital asset on the render farm. If so the machines need to be able to find that digital asset.
  21. The benchmark results I've seen are underwhelming. I'm sure in time the other features like ray tracing will be better utilized but for now the new cards seem like pretty crap deals. My guess is it'll be a year or more before the ray tracing features start showing up in software in a meaningful way.
  22. How much RAM is too much ?

    Swap and virtual memory are not a replacement for memory. All they'll do is prevent a hard crash when the machine runs out of physical memory. Relying on swap and virtual memory to get processing done is tedious at best. Something that should take an hour could take days and days.
  23. Render from Command-line / IFD / whaaaaaaa...?

    This doesn't sound at all like what this thread was about. Starting a new thread would be better. I would resolve the network issues before doing anything else. Even if you can kludge your way around one issue it's going to be a problem down the road for something else until you eventually fix it so just do it now. My guess is either the firewall is blocking the traffic or the proxy settings are incorrect and it's trying to resolve the HQueue host via the proxy rather than the local network.
  24. New PC only for Houdini

    What is your budget? Without knowing the full context it's hard to make recommendations that are meaningful.
  25. What you're describing is an unpaid internship. This is sometimes frowned upon but not always. See the document below, it's a good reference for determining whether or not an internship should be paid. https://www.dol.gov/whd/regs/compliance/whdfs71.htm It depends a lot on how skilled the intern is. If they're highly skilled then an unpaid internship is inappropriate. If they're not very skilled then an unpaid internship might be appropriate. Too often in this industry highly skilled students and recent graduates work unpaid internships when they really should be paid for the work they're doing (this is bad for the intern and it sets a bad precedent for everyone following them).