Hello,
So I have this animated noise mask going through the geo (geo is uv unwrapped). Now how do I bake it/export it as a 2D greyscale image sequence, which I can later use it in another DCC as an opacity mask?
https://i.imgur.com/8RBAxOn.jpg
Another related question - how do I use this mask as (let's say) an opacity mask in Redshift/Houdini?
Thank You